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Distributional Alignment Games for Answer-Level Fine-Tuning

Occurred
Apr 29, 2026
Published
Apr 29, 2026
Source
arXiv

Summary

We focus on the problem of \emph{Answer-Level Fine-Tuning} (ALFT), where the goal is to optimize a language model based on the correctness or properties of its final answers, rather than the specific reasoning traces used to produce them. Directly optimizing answer-level objectives is computationally intractable due to the need to marginalize over the vast space of latent reasoning paths. To overcome this, we propose a general game-theoretical framework that lifts the problem to a \emph{Distributional Alignment Game}. We formulate ALFT as a two-player game between a Policy (the generator) and a Target (an auxiliary distribution). We prove that the Nash Equilibrium of this game corresponds exactly to the solution of the original answer-level optimization problem. This variational perspective transforms the intractable marginalization problem into a tractable projection problem. We demonstrate that this framework unifies recent approaches to diversity and self-improvement (coherence) and provide efficient algorithms compatible with Group Relative Policy Optimization (GRPO), such as Coherence-GRPO, yielding significant complexity gains in mathematical reasoning tasks.

Classification

Category confidence: 95%
Severity confidence: 95%

Rationale: This is a research paper proposing a new fine-tuning framework for language models, not a safety incident.

Classifier: Qwen/Qwen3.5-35B-A3B-FP8

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