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Empowerment, corrigibility, etc. are simple abstractions (of a messed-up ontology)

Occurred
May 11, 2026
Published
May 11, 2026
Source
AI Alignment Forum

Summary

1.1 Tl;dr Alignment is often conceptualized as AIs helping humans achieve their goals: AIs that increase people’s agency and empowerment; AIs that are helpful, corrigible, and/or obedient; AIs that avoid manipulating people. But that last one—manipulation—points to a challenge for all these desiderata: a human’s goals are themselves under-determined and manipulable, and it’s awfully hard to pin down a principled distinction between changing people’s goals in a good way (“providing counsel”, “providing information”, “sharing ideas”) versus a bad way (“manipulating”, “brainwashing”). The manipulability of human desires is hardly a new observation in the alignment literature, but it remains unsolved (see lit review in §3 below). In this post I will propose an explanation of how we humans intuitively conceptualize the distinction between guidance (good) vs manipulation (bad), in case it helps us brainstorm how we might put that distinction into AI.  …But (spoiler alert) it turns out not to really help, because I’ll argue that we humans think about it in a deeply incoherent way, intimately tied to our scientifically-inaccurate intuitions around free will. I jump from there into a broader review of every approach that I can think of for writing a “True Name” for manipulation or things related to it (empowerment, agency, corrigibility, culpability, etc.), or indeed for any other method of robustly getting future AGIs to be able to talk to people without trying to manipulate those people’s desires. I argue that none of them provides much of a path forward on the particular technical alignment problem I’m working on. Indeed, my current guess is that none of these things have a “True Name” at all, or at least not one that’s useful for the technical alignment problem. 1.2 Bigger-picture context: why is this issue so important to me? I’ve been investigating brain-like-AGI safety plans that would involve making AGI with a motivation system loosely inspired by the prosocial aspects of human motivation. To oversimplify a bit, this kind of motivation system would include an impersonal-consequentialist aspect (related to what I call “Sympathy Reward”) that leads to wanting humans (and perhaps animals etc.) to feel more pleasure and less displeasure. But by itself, this part would make a funny kind of ruthless sociopath ASI that bliss-maxxes by, say, strapping everyone to tables on heroin drips. Or maybe it would just kill us all and tile the universe with hedonium. Granted, bliss-maxxing is not the worst possible future, as these things go. But we should aim higher! So then the second ingredient in the motivation system would be a kinda virtue-ethics-y thing, related to what I call “Approval Reward”, which has more relation to pride, self-image, respecting other people’s preferences, and proudly internalizing social norms. Alas, my current thinking is a bit akin to the “Nearest Unblocked Strategy” problem. If we put both those things together—a consequentialist desire plus a suite of virtue-ethics-y motivations—I’m worried that the consequentialist desire will eventually “win”. For example, if the AGI wants to eventually get to hedonium, and the AGI also wants to follow societal norms, it might find its way to hedonium via a more gradual route, one that involves gradually and unintentionally, but inexorably, changing societal norms in the direction of hedonium.[1] The virtue-ethics-y motivation just seems more squishy and slippery than the consequentialist desire, especially when it routes through manipulable human desires, such that I’m worried it will not be an adequate bulwark against ruthless consequentialism. …Or maybe it would be fine? I’m not sure. But I’m very much on the hunt for some different or complementary approach to AI motivation, one that I can reason about more easily and have more confidence in. So in that context, it would be nice to pin down some notion of “manipulation”, “respect for preferences”, and related notions, in a robust, well-defined way, that’s robust to specification-gaming and especially ontological crises. For related discussion, see @johnswentworth’s discussion of “True Names” at “Why Agent Foundations? An Overly Abstract Explanation” (2022), or my own “Perils of under- vs over-sculpting AGI desires” (2025), specifically §8.2.2: “The hope of pinning down non-fuzzy concepts for the AGI to desire”. 2. How do humans intuitively define empowerment, agency, manipulation, etc.? 2.1 Background: human “free will” intuitions Here’s a modified excerpt from my Intuitive Self Models (ISM) series, summarizing a few key points from ISM Post 3: The Active Self: Sometimes we treat our own feelings as intrinsic properties of things out there in the world—Arthur is handsome, Birthdays are exciting, Capitalism is bad, Diapers are gross, etc. (ISM §3.3.2, see also Yudkowsky 2008). When we apply that general principle to “the feeling of being surprised”, we get an intuition that objects can be intrinsically

Classification

Category confidence: 90%
Severity confidence: 95%

Rationale: The text is a theoretical research paper discussing AI alignment concepts without describing a concrete incident or harm.

Classifier: Qwen/Qwen3.5-35B-A3B-FP8

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