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AutonomousLow

What Emerges and What Breaks in Self-Play Driving

Occurred
Aug 31, 2026
Published
Aug 31, 2026
Source
arXiv

Summary

Training autonomous driving policies through pure self-play has recently shown promising results. Following Gigaflow and Puffer- Drive, we train driving policies in a similar self-play fashion, but extend the models from MLPs to Transformers and train on the high-definition map of a real city, where we ultimately aim to deploy them. On the CARLA and Waymax benchmarks, our policies fall short of Gigaflow, and we trace the gap to specific failure modes, including reward hacking at traffic lights and a missing incentive to stop at stop signs. We further analyze which traffic rules emerge from self-play and how closely they match human driving, and we confirm that reward conditioning yields the intended diversity of driving behaviors. A demonstration of a trained policy is available at https://laursisask-ut.github.io/eccvdemo.

Classification

Category confidence: 95%
Severity confidence: 90%

Rationale: Research paper analyzing self-play training for autonomous driving policies with no reported real-world harm.

Classifier: Qwen/Qwen3.5-35B-A3B-FP8

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